Streets of Rogue is a rogue-lite about player preference, liberty, and anarchic enjoyment. The game takes creativity from fast-paced top-down rogue-lites and adds free-form, experimentation-driven, emergent gameplay elements of immersive simulations and RPGs. Rather than taking place in a jail, the game is set in a functioning, procedurally generated town, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily functions.
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Random world generation and completely extreme gameplay variety
Players will need to accomplish specific mission goals using their special character traits, items, and the environment
Extra-sophisticated artificial intelligence – Outsmart virtual peoples, and feel superior to your PC
Over 40 types of personas – Bartender, scientist, hacker, gorilla and more
Large number of items – Shrink rays, hypnotizing devices, boom boxes, bear traps, food processors and more
For one player and multiplayer support
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